New to the battle system is the "Raging Soul System", which can be activated when enough Ki is charged so that the fighter is in Hi-Tension mode. "Pursuit Attacks" also make a return from the predecessor, allowing players to form a combo all across the field this is usually done by knocking the opponent away and teleporting to do the same before they can land, continuing until the final blow in which the opponent is blasted into the ground. The fighter can also transform during battle or even fuse with a teammate. These special attacks can be customized using new attacks unlocked through the various game modes, giving the player the ability to form a move set that best suits their style of play. Every fighter has simple attacks and unique actions (such as Frieza's tail attack and Piccolo's elastic arm) that don't consume Ki, and super/ultimate attacks that do. Battles can be fought between teams, giving players the opportunity to change their fighter during a match. Dragon Ball: Raging Blast 2 is the sequel to Dragon Ball: Raging Blast, retaining much of the same gameplay of its predecessor, consisting of one-on-one fights on a 3D field.
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